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Indonesian Learning Culture Based On Android
Children tend to only know one or two salient life stories of Bible characters. Abstract Indonesia is the fourth country with the largest population in the world and rich of cultural heritage and local wisdom. As to the character of David, the children tend to recognize David as someone who beat Goliath the Philistine commander. Indonesian Learning Culture can display ten kinds of culture, that is: Facilities which parent provide in the form of gadgets are not infrequently abused by the child.
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Mengenal Dasar-dasar Pemrograman Android. The methodology of this development is using SDLC which starting from planning, requirements analysis, system design, implementation, testing and maintenance. Pemrograman Android dalam Sehari. Indonesia is the fourth country with the largest population in the world and rich of cultural heritage and local wisdom.
On the other hand, Android development is increasingly rapid and free to develop. Copyright Transfer Form must be signed by the first author of the paper. This is an opportunity that can be used to build a culture of learning systems to maintain the existence Indonesia culture in the eyes of Indonesian people.
Downloads Download data is not yet available. This journal is indexed on: At each stage of the application that requires a reference to the Bible, has been provided so that children can directly read the reference and can also play this application. Overall this application helps children get to know the Bible figure better. Vol 4 No 1 Jurus Kilat Menguasai Android Terupdate. But other than that, most children do not know the story of David’s life more.
In the current era, it is not rare to find that people are not too interested in reading ajm Bible.
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The application used to create interactive media are Android Studio and supported by AndEngine. Abstract Facilities which parent provide in the form of gadgets are not infrequently abused by the child. Murtiwiyati and Lauren, Glen.
Gadgets that can be used as a supporting medium children to learn more commonly used as a medium of entertainment, such as games.
International Journal of New Media Technology4 1 However, the majority of Indonesian people are less caring, less knowing and minimum understanding about Indonesian culture because of the lack of facilities to provide information of Indonesian culture. Jakarta Utami, Endah T.
Language English Bahasa Indonesia. Skip to main content Skip to main navigation menu Skip to site footer. Not only in the adult population, but also in teenagers and children.
This application is an interactive media that can be used by children to be able to recognize the biblical figures like David and Joseph.